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block:adapter [2014/07/10 01:04]
sangar
block:adapter [2015/04/17 23:38] (current)
waz No
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 +Adapter
 +=======
 {{:​blocks:​adapter.png?​nolink&​128|}} {{:​blocks:​adapter.png?​nolink&​128|}}
  
-Used to control non-component blocks, such as vanilla blocks or blocks from other mods. You will most likely also install [OpenComponents](https://​github.com/​MightyPirates/​OpenComponents) to make this block more useful.+Used to control non-component blocks, such as vanilla blocks or blocks from other mods. <del>You will most likely also install [OpenComponents](https://​github.com/​MightyPirates/​OpenComponents) to make this block more useful.</​del>​
  
-This block allows interfacing with all kinds of blocks, as long as a driver is made available to OpenComputers. For example, OpenComponents comes with such drivers for the vanilla Command Block and Note Block, as well as drivers for a bunch of tech mods such as BuildCraft IndustrialCraft2 and ThermalExpansion. OpenComponents will also allow the Adapter to interface with most ComputerCraft peripherals.+This block allows interfacing with all kinds of blocks, as long as a driver is made available to OpenComputers. For example, ​<del>OpenComponents</​del>​ OpenComputers ​comes with such drivers for the vanilla Command Block and Note Block, as well as drivers for a bunch of tech mods such as BuildCraft IndustrialCraft2 and ThermalExpansion. ​<del>OpenComponents</​del>​ OpenComputers ​will also allow the Adapter to interface with most ComputerCraft peripherals.
  
-If you're a modder it's pretty easy to write a driver, you just have to implement the corresponding interface from the API and register it with OpenComputers in the init phase. Have a look at the implementation of OpenComponents,​ if you find [the documentation](https://​github.com/​MightyPirates/​OpenComputers/​tree/​master/​src/​main/​java/​li/​cil/​oc/​api) in the interfaces is insufficient.+If you're a modder it's pretty easy to write a driver, you just have to implement the corresponding interface from the API and register it with OpenComputers in the init phase. ​<del>Have a look at the implementation of OpenComponents,​ if you find [the documentation](https://​github.com/​MightyPirates/​OpenComputers/​tree/​master/​src/​main/​java/​li/​cil/​oc/​api) ​in the interfaces is insufficient.</​del>​ Have a look at existing implementations within [OpenComputers](https://​github.com/​MightyPirates/​OpenComputers/​tree/​master-MC1.8/​src/​main/​scala/​li/​cil/​oc/​integration) if you find the documentations ​in the interfaces is insufficient.
  
 +The Adapter is crafted using the following recipe:
 +  * 4 x Iron Ingot
 +  * 3 x [[block:​cable|Cable]]
 +  * 1 x [[item:​materials|Microchip (Tier 1)]]
 +  * 1 x [[item:​materials|Printed Circuit Board]]
 +{{:​recipes:​blocks:​adapter.png?​nolink&​200|}}
 +
 +Contents
 +-----------
 +{{page>​block:​contents&​noheader&​noeditbutton&​nouser&​nofooter}}