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tutorial:debug_1.7.10 [2017/11/10 20:29]
payonel
tutorial:debug_1.7.10 [2020/12/31 15:05]
kristopher38 [IDEA instructions] Included instructions on how fix missing assets
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   - Again, make sure you repeat this process for both `OpenComputers_api` as well as `OpenComputers_main`.   - Again, make sure you repeat this process for both `OpenComputers_api` as well as `OpenComputers_main`.
   - Close Project Structure window (press OK)   - Close Project Structure window (press OK)
 +  - Open Run->​Edit configurations,​ select Application on the left pane, and set `Use classpath of module` (left Alt+O) to `OpenComputers.main` for both `Minecraft Client` and `Minecraft Server`. This fixes the error `Error: Could not find or load main class GradleStart` if you forgot to do this step.
   - Build Project (Shift F9)   - Build Project (Shift F9)
 +  - Make symlink called `assets` to `build\resources\main\assets` in folders `build\classes\java\main` and `build\classes\scala\main`. Otherwise textures and other assets won't work.
   - Select "​Minecraft Client"​ as the run target, and run!   - Select "​Minecraft Client"​ as the run target, and run!
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