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item:chunkloader_upgrade [2014/07/10 12:38] sangar |
item:chunkloader_upgrade [2015/04/24 06:04] (current) waz |
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- | This upgrade allows robots to act as a one-chunk chunkloader, allowing them to continue to operate even when no player is nearby / some other chunkloader is active. Note that this upgrade consumes energy when active - it provides [[component:chunkloader|a component]] that can be used enable or disable it. | + | This upgrade allows robots and drones to act as a one-chunk chunkloader, allowing them to continue to operate even when no player is nearby / some other chunkloader is active. Note that this upgrade consumes energy when active - it provides [[component:chunkloader|a component]] that can be used enable or disable it. |
- | *Since version 1.3.* | + | The default condition for the chunkloader after installation in a robot is **enabled**. Use the [[component:chunkloader|component.setActive()]] callback to change the status. |
+ | |||
+ | *Since version 1.3.* | ||
+ | |||
+ | The Chunkloader Upgrade is crafted using the following recipe: | ||
+ | * 2 x Obsidian | ||
+ | * 2 x Gold ingot | ||
+ | * 1 x Eye of Ender | ||
+ | * 1 x Glass | ||
+ | * 2 x [[item:materials|Microchip (Tier 3)]] | ||
+ | * 1 x [[item:materials|Printed Circuit Board]] | ||
+ | {{:recipes:items:chunkloader.png?nolink&200|}} | ||
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