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component:redstone [2015/08/03 00:02] gamax92 Fix colors api link |
component:redstone [2015/08/29 17:51] flying_lizard fixed a typo |
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- `setBundledOutput(side: number, color: number, value: number): number` | - `setBundledOutput(side: number, color: number, value: number): number` | ||
Like `setOutput`, but for bundled output, setting the value for the channel with the specified [[api:colors|API/Colors]].\\ | Like `setOutput`, but for bundled output, setting the value for the channel with the specified [[api:colors|API/Colors]].\\ | ||
+ | //As of OC 1.3: only available on a tier two redstone card.// | ||
+ | - `setBundledOutput(side: number, values:table):boolean` | ||
+ | Shortcut to set the value of all colors at once. Expects a table with 16 fields, where the index corresponds with the number of the color as documented in [[api:colors|API/Colors]]. Always returns true. | ||
+ | //Warning:// By default, Lua starts indexing tables with 1, so when you enter something along the lines of {15,0,0,[...],0} it doesn't activate white as expected, but orange. | ||
+ | Manually set your indices to circumvent this. | ||
//As of OC 1.3: only available on a tier two redstone card.// | //As of OC 1.3: only available on a tier two redstone card.// | ||
- `getWirelessInput():number` | - `getWirelessInput():number` |