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component:redstone [2015/04/05 15:18]
rashy
component:redstone [2015/08/29 17:51]
flying_lizard fixed a typo
Line 17: Line 17:
   This can be an arbitrarily large number for mods that support this. For vanilla interaction it is clamped to the interval [0, 15].   This can be an arbitrarily large number for mods that support this. For vanilla interaction it is clamped to the interval [0, 15].
 - `getBundledInput(side:​ number, color: number): number`  ​ - `getBundledInput(side:​ number, color: number): number`  ​
-  Like `getInput`, but for bundled input, reading the value for the channel with the specified [[color|API/​Colors]].\\+  Like `getInput`, but for bundled input, reading the value for the channel with the specified [[api:colors|API/​Colors]].\\
   //As of OC 1.3: only available on a tier two redstone card.//   //As of OC 1.3: only available on a tier two redstone card.//
 - `getBundledOutput(side:​ number, color: number): number`  ​ - `getBundledOutput(side:​ number, color: number): number`  ​
-  Like `getOutput`,​ but for bundled output, getting the value for the channel with the specified [[color|API/​Colors]].\\+  Like `getOutput`,​ but for bundled output, getting the value for the channel with the specified [[api:colors|API/​Colors]].\\
   //As of OC 1.3: only available on a tier two redstone card.//   //As of OC 1.3: only available on a tier two redstone card.//
 - `setBundledOutput(side:​ number, color: number, value: number): number`  ​ - `setBundledOutput(side:​ number, color: number, value: number): number`  ​
-  Like `setOutput`,​ but for bundled output, setting the value for the channel with the specified [[color|API/​Colors]].\\+  Like `setOutput`,​ but for bundled output, setting the value for the channel with the specified [[api:colors|API/​Colors]].\\ 
 +  //As of OC 1.3: only available on a tier two redstone card.// 
 +- `setBundledOutput(side:​ number, values:​table):​boolean` ​  
 +  Shortcut to set the value of all colors at once. Expects a table with 16 fields, where the index corresponds with the number of the color as documented in [[api:​colors|API/​Colors]]. Always returns true.   
 +  //​Warning://​ By default, Lua starts indexing tables with 1, so when you enter something along the lines of {15,​0,​0,​[...],​0} it doesn'​t activate white as expected, but orange. ​  
 +  Manually set your indices to circumvent this.  ​
   //As of OC 1.3: only available on a tier two redstone card.//   //As of OC 1.3: only available on a tier two redstone card.//
 - `getWirelessInput():​number`  ​ - `getWirelessInput():​number`  ​