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component:inventory_controller [2016/04/13 10:34]
shogun
component:inventory_controller [2021/05/31 15:40] (current)
hunter3216
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 **Returns:​** the size of the inventory, or `nil` followed by a description why this function failed (usually `no inventory`). **Returns:​** the size of the inventory, or `nil` followed by a description why this function failed (usually `no inventory`).
 - `getStackInSlot(side:​number,​ slot:​number):​table`  ​ - `getStackInSlot(side:​number,​ slot:​number):​table`  ​
 +
 Returns a table describing the item in the specified slot or nil. Deprecated for getting info about robot'​s own inventory, see `getStackInInternalSlot`.  ​ Returns a table describing the item in the specified slot or nil. Deprecated for getting info about robot'​s own inventory, see `getStackInInternalSlot`.  ​
 **side** - must be a valid side.  ​ **side** - must be a valid side.  ​
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   - **size**:​number - the current stack size of the item.   - **size**:​number - the current stack size of the item.
   - **maxSize**:​number - the maximum stack size of this item.   - **maxSize**:​number - the maximum stack size of this item.
-  - **id**:​number - the Minecraft id of the item. Note that this depends on the server'​s config setting ​and can vary between servers!+  - **id**:​number - the Minecraft id of the item. Note that this field is only included if `insertIdsInConverters=true` in the configs, ​and can vary between servers!
   - **name**:​string - the **untranslated** item name, which is an internal Minecraft value like `oc:​item.FloppyDisk`   - **name**:​string - the **untranslated** item name, which is an internal Minecraft value like `oc:​item.FloppyDisk`
 +  - **label**:​string - the **translated** item name
   - **hasTag**:​boolean - whether or not the item has an NBT tag associated with it.   - **hasTag**:​boolean - whether or not the item has an NBT tag associated with it.
 - `getStackInInternalSlot(slot:​number):​table`  ​ - `getStackInInternalSlot(slot:​number):​table`  ​