Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revision
Previous revision
Next revision Both sides next revision
component:inventory_controller [2017/01/09 10:58]
draco_nite someone make this look pretty
component:inventory_controller [2018/02/11 22:15]
payonel
Line 16: Line 16:
 **Returns:​** the size of the inventory, or `nil` followed by a description why this function failed (usually `no inventory`). **Returns:​** the size of the inventory, or `nil` followed by a description why this function failed (usually `no inventory`).
 - `getStackInSlot(side:​number,​ slot:​number):​table`  ​ - `getStackInSlot(side:​number,​ slot:​number):​table`  ​
- 
-**//__YOU DON'T NEED THE SIDE ARGUMENT WHEN YOUR USING AN ADAPTER WITH AN INVENTORY UPGRADE 
- 
-WHOEVER WROTE THIS ARTICLE NEEDS TO FUCKING WRITE IT FOR EVERY SINGLE COMPONENT THAT CAN USE THIS UPGRADE GOD DAMMIT__//​** 
  
 Returns a table describing the item in the specified slot or nil. Deprecated for getting info about robot'​s own inventory, see `getStackInInternalSlot`.  ​ Returns a table describing the item in the specified slot or nil. Deprecated for getting info about robot'​s own inventory, see `getStackInInternalSlot`.  ​
Line 29: Line 25:
   - **size**:​number - the current stack size of the item.   - **size**:​number - the current stack size of the item.
   - **maxSize**:​number - the maximum stack size of this item.   - **maxSize**:​number - the maximum stack size of this item.
-  - **id**:​number - the Minecraft id of the item. Note that this depends on the server'​s config setting ​and can vary between servers!+  - **id**:​number - the Minecraft id of the item. Note that this field is only included if `insertIdsInConverters=true` in the configs, ​and can vary between servers!
   - **name**:​string - the **untranslated** item name, which is an internal Minecraft value like `oc:​item.FloppyDisk`   - **name**:​string - the **untranslated** item name, which is an internal Minecraft value like `oc:​item.FloppyDisk`
   - **hasTag**:​boolean - whether or not the item has an NBT tag associated with it.   - **hasTag**:​boolean - whether or not the item has an NBT tag associated with it.