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component:hologram [2014/07/10 09:07]
vexatos
component:hologram [2014/08/14 16:02]
sangar
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 - `set(x:​number,​ y:number, z:number, value:​number or boolean)`  ​ - `set(x:​number,​ y:number, z:number, value:​number or boolean)`  ​
   Set the value for the specified position.   Set the value for the specified position.
-- `fill(x:​number,​ z:​number, ​height:number, value:​number)` ​  +- `fill(x:​number,​ z:number[minY:​number],​ maxY:number, value:​number)` ​  
-  Fills a column to the specified ​height ​with the specified value. ​All voxels below and including the specified height ​will be set, all voxels above will be unset.+  Fills an interval in the specified ​column column ​with the specified value. ​Will overwrite only the voxels in the interval. If `minY` is omitted it defaults to 1. The two interval ends are inclusive. ​  
 +  //Note:// Before 1.3.3 there was no `minY` argument and all voxels below and including the specified height ​would be set, all voxels above would be unset.
 - `copy(x:​number,​ z:number, sx:number, sz:number, tx:number, tz:​number)`  ​ - `copy(x:​number,​ z:number, sx:number, sz:number, tx:number, tz:​number)`  ​
   Copies an area of columns by the specified translation.   Copies an area of columns by the specified translation.
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 Further examples: Further examples:
 +
 - [Holo Flow](https://​github.com/​OpenPrograms/​Sangar-Programs/​blob/​master/​holo-flow.lua)  ​ - [Holo Flow](https://​github.com/​OpenPrograms/​Sangar-Programs/​blob/​master/​holo-flow.lua)  ​
   This program generates a heightmap and '​moves'​ across it over time, creating the effect of a flowing terrain.   This program generates a heightmap and '​moves'​ across it over time, creating the effect of a flowing terrain.