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component:gpu [2017/03/28 05:23]
payonel
component:gpu [2018/06/15 21:33]
ldentityunknown getViewport+setViewport
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 - `setResolution(width:​ number, height: number): boolean`  ​ - `setResolution(width:​ number, height: number): boolean`  ​
   Sets the specified resolution. Can be up to the maximum supported resolution. If a larger or invalid resolution is provided it will throw an error. Returns `true` if the resolution was set, `false` otherwise.   Sets the specified resolution. Can be up to the maximum supported resolution. If a larger or invalid resolution is provided it will throw an error. Returns `true` if the resolution was set, `false` otherwise.
 +- `getViewport():​ number, number`  ​
 +  Get the current viewport resolution.
 +- `setViewport(number,​ number)`  ​
 +  Set the current viewport resolution.
 - <​del>​`getSize():​ number, number`  ​ - <​del>​`getSize():​ number, number`  ​
   Gets the size in blocks of the screen the graphics card is bound to. For simple screens and robots this will be one by one.</​del>​ Deprecated, use `screen.getAspectRatio()` instead.   Gets the size in blocks of the screen the graphics card is bound to. For simple screens and robots this will be one by one.</​del>​ Deprecated, use `screen.getAspectRatio()` instead.