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block:geolyzer [2015/04/07 05:56] rashy |
block:geolyzer [2017/09/18 23:24] wischi [Tips] |
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*Since version 1.3.* | *Since version 1.3.* | ||
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- | Tips | ||
- | ======= | ||
- | Even though the Geolyzer uses relative coordinates, it is still possible to get global coordinates of scans by using a bit of simple math. | ||
- | |||
- | The "noise" added to scanned areas is increased based off of distance from device. | ||
- | It is theoretically possible to eliminate this noise by scanning repeatedly and finding an average. (Unconfirmed, needs further testing.) | ||
The Geolyzer is crafted using the following recipe: | The Geolyzer is crafted using the following recipe: | ||
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{{:recipes:blocks:geolyzer.png?nolink&200|}} | {{:recipes:blocks:geolyzer.png?nolink&200|}} | ||
+ | **Provides:** [[component:geolyzer|Geolyzer Component API]] | ||
+ | |||
+ | Tips | ||
+ | ======= | ||
+ | Even though the Geolyzer uses relative coordinates, it is still possible to get global coordinates of scans by using a bit of simple math. | ||
+ | |||
+ | The "noise" added to scanned areas is increased based off of distance from device. | ||
+ | It is theoretically possible to eliminate this noise by scanning repeatedly and finding an average. (Unconfirmed, needs further testing.) | ||
+ | |||
Contents | Contents | ||
----------- | ----------- | ||
{{page>block:contents&noheader&noeditbutton&nouser&nofooter}} | {{page>block:contents&noheader&noeditbutton&nouser&nofooter}} |