local allowedPlayers = {"Kubuxu", "Sangar", "Magik6k", "Vexatos"} local function filter(name, ...) if name ~= "key_up" and name ~= "key_down" and name ~= "touch" then return false end local nick if name == "touch" then nick = select(3, ...) else nick = select(4, ...) end for _, allowed in ipairs(allowedPlayers) do if nick == allowed then return true end end return false end local e = {event.pullFiltered(filter)} --程序将会不限时等待拉取key_up、key_down和click事件。过滤器会确保只拉取allowedPlayers表中的玩家触发的事件。